Hazard Identification in VR

An educational tool for identifying and determining the risks of workplace hazards.

Aerospace Australia in partnership with Swinburne University created a series of microcredentials to teach safety basics to students in the Aviation industry. Lightning Rock was contracted to develop a series of VR training simulations to complement students learning in certain subjects of this course.

Workplace health and safety is traditionally a very dry and difficult subject for students to engage with. Hazard Identification VR was a training simulation that offered a novel and interesting way for students to learn about and engage in risk identification and control.

“The Hazard Identification VR simulation created an accurate and to scale environment of a small hangar, complete with aircraft, workshop and storage areas”

The Hazard Identification VR simulation created an accurate and to scale environment of a small hangar using the Oculus Quest, complete with aircraft, workshop and storage areas. Student were able to walk or teleport around this entire area and - using a combination of an in game ipad/tablet and laser pointer - highlight, categorise and prioritise potential risks in that area. Examples ranging from active oil leaks and frayed seatbelts through to incorrectly stored hazardous chemicals.

It is currently being used by students of the MyFlightPath safety microcredential course.