Anatomy VR

An educational tool to help students under the nervous system.

Advancements in the field of extended reality have been of great interest to the medical field. However there are many areas where there is still a lack of quality programs. The Australian National University department of Anatomy approached Lightning Rock to create a simulation that would accurately represent the human nervous system, and teach students how to accurately track the path of messages as they travel through that system.

Anatomy VR used the Oculus Quest to put users in a simulation where they can see a to scale semi-transparent human body with the underlying nervous system clearly visible. Users then have to answer a series of multiple choice questions to try and accurately track a message through that system.

“Australian National University department of Anatomy approached Lightning Rock to create a simulation that would accurately represent the human nervous system”

The VR simulation uses a combination of motion capture technology and real world hand tracking (no controllers) to maximise the users immersion and ease of use. Lightning Rock worked closely with doctors and professors of anatomy to ensure accuracy of the simulation and model.

The simulation is being active used as a teaching tool by ANU.